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The Philosophy of Computer Games
Buch
Buch
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Fachbuch
2012

The Philosophy of Computer Games

Kollektion

Philosophy of Engineering and Technology

ISBN
EAN
978-94-007-4248-2
9789400742482
Artikel-Nr.
KW43844
Bestpreis-Garantie
Kostenloser Versand
Rabatt
-22.5
%
CHF 211.00
CHF
163.53
Anzahl
1
Maximale
Lieferzeit
33
Arbeitstage
Dienstag
14.09.2021
speech-bubble-svg Beschreibung
Computer games have become a major cultural and economic force, and a subject of extensive academic interest. Up until now, however, computer games have received relatively little attention from philosophy. Seeking to remedy this, the present collection of newly written papers by philosophers and media researchers addresses a range of philosophical questions related to three issues of crucial importance for understanding the phenomenon of computer games: the nature of gameplay and player experience, the moral evaluability of player and avatar actions, and the reality status of the gaming environment. By doing so, the book aims to establish the philosophy of computer games as an important strand of computer games research, and as a separate field of philosophical inquiry. The book is required reading for anyone with an academic or professional interest in computer games, and will also be of value to readers curious about the philosophical issues raised by contemporary digital culture.
Inhaltsverzeichnis
The Philosophy of Computer GamesJohn Richard Sageng, Hallvard Fossheim and Tarjei Mandt LarsenTable of ContentsPreface1. John Richard Sageng, Hallvard Fossheim and Tarjei Mandt Larsen                                                  “General introduction”Part I: PLAYERS AND PLAY2. Tarjei Mandt Larsen          “Introduction to Part I”3. Rune Klevjer                       “Enter the Avatar”4. Petri Lankoski                    “Computer Games and Emotions”5. Olli Tapio Leino                 “Untangling Gameplay: An Account of Experience, Activity and Materiality within Computer Game Play”6. Gordon Calleja                  “Erasing the Magic Circle”Part II: PLAY AND ETHICS7. Hallvard Fossheim            “Introduction to Part II”8. Miguel Sicart                      “Digital Games as Ethical Technologies”9. Edward H. Spence            “Virtual Rape, Real Dignity”10. Ren Reynolds                  “Ethics and Practice in Virtual Worlds”11. Adam Briggle                   “The Ethics of Computer Games: a Character Approach”Part III: GAMES AND GAMEWORLDS12. John Richard Sageng    “Introduction to part III”13. Grant Tavinor                   “Videogames and Fictionalism”14. Aaron Meskin and Jon Robson                                                    “Fiction and fictional worlds in  videogames”15. John Richard Sageng    “In-Game Action”16. Olav Asheim                    “Reality, Pretence and the Ludic Parenthesis”17. Patrick Coppock              “Are Computer Games Real?”Index                                                 
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From the reviews:

“This anthology of 16 essays discusses games from a philosophical perspective. … Game designers and those interested in philosophy … will find the book illuminating and a springboard for new ways to think about games and interactive media. Summing Up: Recommended. Upper-division undergraduates, graduate students, researchers/faculty, and professionals/practitioners in game design.” (A. Chen, Choice, Vol. 50 (6), February, 2013)

“This book is really about the philosophy of computer games. … Previously, foundational books in computer games … were more sociological in their orientation. This book begins to add an important pillar to that foundation. … It asks and attempts to answer some very serious questions. … I would recommend it first to philosophers in related fields such as the philosophy of fiction or media studies. I would also recommend it to designers of video games and virtual worlds … .” (J. M. Artz, ACM Computing Reviews, October, 2012)

Publikation
Niederlande
11.07.2012
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Sprache
Englisch
book-svg Format
Hardcover
284 Seiten
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Kostenloser Versand: Schweiz & Liechtenstein
Für den Versand nach Deutschland oder Frankreich werden die Versandgebühren der Schweizerischen Post berechnet. Diese werden Ihnen im Warenkorb für Ihre gesamte Bestellung berechnet.
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