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The Past as a Digital Playground: Archaeology, Virtual Reality and Video Games
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Lieferdatum: Unbekannt
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Beschreibung
This book collects the contributions to a two-day conference which illustrate a digital project developed at the Archaeological and Technological Park of Poggibonsi (Siena, Tuscany), where Virtual Reality and an educational video game are being used to enhance the archaeological content deriving from the excavation of the medieval site.
Spezifikationen
Sprache
- Englisch
Autor
- Stefano Bertoldi
- Samanta Mariotti
Erscheinungsjahr
- 2022
Format
- Buch (Softcover)
Anzahl Seiten
- 124
