Erscheint: September 2026
Buch (Hardcover): Fachbuch
Virtual Reality Experience Design Handbook
Heuristics, Patterns, and Practices for Immersive Applications
Verlag:
Taylor & Francis Unsere-Artikel-Nr.: P34911506
EAN: 9781041333746
Erscheint: September 2026
Versand: Kostenlos
-23.1 %
CHF 295.–
CHF 227.–
Beschreibung
Designing for virtual reality (VR) goes far beyond adapting flatscreen content for a headset. It requires a deep understanding of how the human body and mind engage with immersive environments - so that experiences feel intuitive, natural, and comfortable. This book is an essential guide for anyone creating VR content that is not only engaging but also inclusive. It offers clear, handson support for designing meaningful interactions in virtual spaces. Aimed at designers, developers, and product teams, it bridges the gap between traditional 2D design and the challenges of embodied interaction. Moving beyond theory, it provides actionable tools - including a VRspecific heuristic framework, checklists, and templates - to simplify complex design decisions. Readers will learn how to translate familiar 2D patterns into spatial experiences, integrate accessibility, and use elements such as spatial audio, lighting, and animation to guide attention effectively. As the VR market continues to grow, this handbook equips professionals with the skills and confidence to build highquality immersive experiences - whether refining existing products or creating entirely new ones.
Spezifikationen
Sprache
- Englisch
Autor
- Rocío Cifuentes-Albeza
- Iñigo Cuiñas
- Itziar Goicoechea
- Dorota Kamińska
- Francisco-Julián Martínez-Cano
- Rui Raposo
- Mário Vairinhos
- Grzegorz Zwoliński
Zielgruppe
- Postgraduate
- Professional Practice & Development
- Professional Reference
- and Undergraduate Advanced
Erscheinungsjahr
- 2026
Format
- Buch (Hardcover)
Anzahl Seiten
- 240